Tracking: Protocol Implementation #2
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Minecraft Java Edition Protocol
Connection States
Handshaking (C→S)
Status State
Clientbound (S→C)
Serverbound (C→S)
Login State
Clientbound (S→C)
Serverbound (C→S)
Login Logic
Configuration State
Clientbound (S→C)
Serverbound (C→S)
Play State — Clientbound (S→C)
Joining & World Info
Chunk & World Data
Entity Management
Player
Inventory & Items
Chat & Messaging
Commands & UI
Sounds & Particles
Maps & Scores
Advancement & Statistics
NBT / Tags / Misc
Play State — Serverbound (C→S)
Movement
Interaction
Inventory
Chat & Commands
Misc
Core Server Systems (Beyond Raw Packets)